
At its current price of 14 euros or your regional equivalent, (or even after a potention future price jump after release) this game is definitely worth picking up, sale or no sale.

The graphics are beautiful and the story is nothing to write home about at first, but it gets better. There are a handful of skills that state in their description that they synergise with other players, so I imagine getting together a friend or three to go through the game with would be a fun time.Īll in all, it's a pretty fun game wether you're alone or planning to play it with a few friends, even though it is technically "unfinished". (Enemy-filled rooms with short branching paths/rooms that have special properties) There is also meta-progression between runs, though don't expect this mode to pull many punches even after a good amount of upgrades.īoth modes offer online co-op multiplayer, (no local multiplayer, unfortunately) but I personally don't have any experience with it. On the other hand, Arcade mode is a brutal run-based abridged dungeon crawler action roguelite with a dungeon structure similar (but not identical) to Binding of Isaac. It makes for a comparatively more relaxed experience, though do still expect to get killed if you aren't paying enough attention. Story is the slow-burn main campaign where you take the time to fully build your character and get to explore the world of Grindea at your own pace. There are 2 distinct gamemodes: Story and Arcade. Despite this, there is variety within the skills and talents you can choose and prioritize, making for synergies a-plenty. Skills (active abilities) and talents (passive buffs) are split between 1-handed melee, 2-handed melee, magic and (exclusively for skills) utility. The gameplay is fun and there are a lot of build possibilities. They frequently post on their devblog too. Set out into the fantastic world of Grindea, where you.

Create your own character and develop them by unlocking skills without any class restrictions. The action-adventure-video-game Secrets of Grindea from indie developer Pixel Ferrets is set to be an homage to old-school RPGs from the SNES era. There's also a lot of it, according to the devs only the final dungeon remains to be finished. Secrets of Grindea A tribute to the classics.
Secrets of grindea g2a update#
Secrets Of Grindea.CT Table version 1.7a - Monkey's forever (173.36 KiB) Downloaded 15 times Secrets Of Grindea.CT Table version 1.7 - Higher card drops (168.24 KiB) Downloaded 4 times Secrets Of Grindea.CT Table 1.6 (162.72 KiB) Downloaded 1 time Secrets Of Grindea.CT Stable beta 0.890b (226.It may not be finished yet and actual update releases are slow, but all the content that's here is great. Activate the trainer options by checking boxes or setting values from 0 to 1.
Secrets of grindea g2a Pc#

Updated the table to reflect OnkelLes's suggestion of using float value 55/60 for "Always Catch Fish" to eliminate 'issues' some users had Smack stuff, take damage, use magic, use summons, attempt to fish, pick up money, etc, to enable the scripts. Now the fish will never move and you can just move the little Green Zone bar over the fish and wait until the minigame is over.
Secrets of grindea g2a Patch#
Updated to the latest stable patch version 0.890b - Same scripts as before with the addition of One Hit Kill. May require further testing on different characters.Īdded script to disable failing whenever you try to catch a pet and a script which you can use to increase the movement of everything in the world around you. Kill a monster first and then activate the script. Tested it on multiple mobs and one kill was usually enough to get a card. Fuck you mathĪdded script that sets card drop chances ridiculously high.

Basically you just push whatever you want until you reach the equals sign, input the correct number and step on the equals sign. So you know that really annoying endless math puzzle in the desert? I'm a monkey so I made a pointer for the left fire goblet.
